Ilian Politics
While more progressive than absolute monarchies and feudalism, the Ilian Empire's system of government still focuses primarily on giving rights to the upper class, who are afforded a great deal of power. The various government positions (aside from the system of nobility) and procedures in Ilium are detailed below.

Political Positions

This is how we sort accounts into member groups. Your character does not have to believe every single thing about a position to adopt it. Glorians and Dignitates are very passionate about their opinions, so most characters may consider them undeclared.

Undeclared characters may be neutral, uninformed, or not affiliated with other major political positions. Characters are sorted into this group by default.

Glorians are nicknamed after Emperor Natanaele's beliefs about spreading the glory of the Ilian Empire.

  • Wish to expand the borders of the empire, through violence if necessary
  • Want to incorporate new ideas and cultures to move forward
  • Support the imperials and royals having more power without interference and political deadlock
  • Believe that the senate having too much power is making progress difficult
  • Full of the ambitious who wish to gain Imperial favor and make a name for themselves

Dignitates chose their name based on the belief in Ilian dignity and the idea that the system is generally fine the way it is.

  • Oppose giving more power to royal families and imperials because it may lead to absolute power or dictatorship
  • Want the senate to have more influence over decisions to place checks and balances on power
  • Comprised of many traditionalists and senate members
  • Believe that expansion is poisoning Ilian culture
  • Disliked by the Imperials, particularly the emperor

Making your own If your character is not a Glorian or a Dignitate, place them into the "Undeclared" category upon creation. You can then explain your character's position or party in more detail. If at least five active characters wish to have the same position, you can ask to have a new member group created.


  • There is always one emperor and empress, supposedly representative of the god and goddess of the Faith. They are elected into the position from those who are born into the four royal houses.
  • Imperials serve until they die. Abdication is possible, but considered dishonorable except in special circumstances.
  • The two imperials must be from different regions.
  • Imperials may have spouses, who often act as advisors. They are NOT given the title of emperor or empress.
  • Rather than staying in one place, the imperial court moves depending on the season and needs of the empire.
  • Though their power is not absolute, they are still able to pass laws and exercise other powers unless appealed by the Senate.
  • Imperials are considered to have the closest connection with the gods due to divine right, and are the leaders of the Faith.

Imperial Elections

  • Elections are performed by the Senate, which is made up of the sixteen ducal house heads.
  • Those who wish to be Imperials must have some measure of ambition, or family members to fill such a role — it's nigh on impossible to be elected without the use of bribery and alliances with Senate members and their houses.
  • Elections were originally held in Lucenna in the Citadel of Light. It was symbolically walled off and nobody is allowed in or out, nor is outside communication allowed. All members remained there until someone is elected. This has since been changed to allow election in the nearest suitable stronghold, which is still walled off.
  • Whoever is elected must receive at least nine votes, or the vote is invalid and another takes place the next day.
  • Once a new emperor or empress is announced, the city bells are rung in celebration, and it is treated as a minor holiday, especially in the regions which have a new imperial representative.

Imperial Council

  • The Imperial Council is hand selected by the reigning emperor and empress to advise them in various affairs.
  • Nobody is permitted to be a member of the Senate and Council at the same time; Senate members must pass on their position to their heir if they choose to join the Council.
  • Chief Advisor. Assists with various state affairs and may act as a regent if necessary.
  • Master of Law. Expert on the realm's law and oversees justice and the implementation of new laws.
  • Master of War. Acting as a general if necessary, the Master of War is an expert on various aspects of warfare and will advise the imperials in such matters if the need arises. They do not have a standing army in times of peace.
  • Master of Coin. The chief advisor on economic issues, the master of coin oversees the collection of taxation across the empire and keeps track of the imperial treasury.
  • Master of Whispers. Controlling a network of informants and spies, the master of whispers acts as the empire’s eyes and ears both throughout the realm and beyond.
  • Head Scholar. The Head Scholar is an expert in many fields of knowledge and can prove an indispensable resource for the benefit of the empire.
  • Imperial Navy Admiral. The commander of the imperial fleets, the Admiral’s duties tend to focus on piracy, tariffs, and excise taxes.
  • Lord Commander of the Goldshields. The head of the Goldshields, the Lord Commander’s primary duties involve assigning duties to his knightly brethren and ensuring the safety of the imperial family. As an advisor, the Lord Commander typically acts as a voice of either excessive chivalry or impetuous bravado.

Ducal Senate

  • The Senate is made up of the 16 ducal house heads, with four representatives from each region, supposedly representing the barons and lords beneath them.
  • The Senate's official meeting place is Lucenna, by under other circumstances may convene elsewhere.
  • Although the Imperials are able to pass laws and act on their own, if at least four Dukes of the Senate vote to lodge an appeal, then the Senate must vote upon the act, which will not be passed unless there is a majority in favor. If it is vetoed, the Imperials may drop the issue or attempt to modify it.

City Chambers

  • Each of the four capital cities has a council chamber made up of the region's barons and baronesses.
  • While they do not have as much power as the royal families or the Senate, chambers assist with overseeing various matters within the city that require attention.
  • At times they advise the royal families, although the amount of power they have depends on the sovereign in question.
  • They are not permitted to participate in matters of state unless asked to do so.
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